The number of project scheduling and planning terms out there can be overwhelming. Interpreting and communicating a plan can become a task in itself if you are not up-to-date with the planning jargon. So here is a list of 70 Project Scheduling terms every planner should know for smooth sailing – check out the glossary below to brush up on your terms. If you have any terms that are essential
Primavera P6 - Terms and Definitions
Browse Primavera P6 articles that cover's various terms and definitions that every planner and scheduler should know.
We all know how versatile Primavera P6 is as a planning, scheduling and project resource management tool. P6 can handle incredibly detailed project schedules where you can plan and track thousands of work tasks by the hour. But Primavera P6 is also an ideal tool for creating high-level project plans and schedules. High-level resourcing is the process of planning your resource needs across a
XML is a computer language originally developed for the web to be a companion to HTML. Because XML is so versatile, you'll find it in lots of software packages, including Primavera. XML is perfect for storing and exchanging database data between incompatible systems but has other uses too. XML stands for Extensible Markup Language - I know.....<snore>. What IS interesting is that anyone can
An S-curve is a graph of the expenditure of project resources over time. Typical S-curves graph either costs or resource hours over time. The S-curve graphs the cummulative value of expenditures on the y-axis, giving the graph it's S shape. S-curves will often graph planned values, with the actual curve overlayed for comparison. The real benefit of the S-curve is that it shows the total
Primavera P6 supports 2 types of constraints; hard constraints and soft constraints. In Primavera P6, “Mandatory” constraints are hard constraints. Hard constraints stand out because they can break relationships. An activity that has a Mandatory Start or Finish date becomes fixed to that date. Relationships to that activity are ignored – the activity will not move even if its predecessors push